Western colony sim ยท Coming to PC

Boomtown Saga

Every story has a past. Stake a claim on a frontier whose feuds, wars and ghost towns were simulated for generations before you arrived, and whose newspapers will remember what your settlers do next.

The frontier

A territory with a past

Boomtown Saga is a colony sim set on an invented Western frontier. Before you arrive, the game plays out generations of the territory's history. Every settler, stranger and ghost town carries that past, and the storyteller draws its trouble from it.

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The territory remembers

Three rival republics, the native nations, the long-gone Quetzari tomb builders and every boomtown that rose and died between them leave a record. Feuds outlive the people who started them, and a ghost town on your map has a name, a founder and a reason it emptied.

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Your settlers

They arrive with families, grudges, vices and memories. They fall in love, marry, raise children who grow up to take their place, and grieve when the frontier takes someone. Push them too hard and they break.

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Build your claim

Raise buildings of any size in log, clapboard, adobe, sod or stone, then decide what each one is for and name its sign. Grow from a wagon and a tent to a town with a saloon, a church and a town hall.

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Trouble with a reason

Raiders come for something, and a stranger's grudge is on record. A crime brings witnesses, wanted posters, trials and posses. Gunfights are tactical, with cover and line of sight, and a siege can last for days.

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A history worth telling

Newspapers report what your town does, and ballads and dime novels exaggerate it. Retire a claim and 25 years pass. The next generation starts nearby, in a world that remembers what you did.

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Hard country

Drought, hard winters, fire and famine. The frontier promises nothing: a claim can fail, and sometimes the wise choice is to pack the wagons and move on. Turn on the supernatural if you want the restless dead as well.

In development

A first look

Screens from the game as it stands today. The art is still being worked on.

Forty days in: fields, a cabin and the herd on a claim beside the river, as the light turns gold.
Forty days in: fields, a cabin and the herd on a claim beside the river, as the light turns gold.
The claim's history, every event linked to the people and places behind it.
The claim's history, every event linked to the people and places behind it.
A gang offers a quiet job, and the letter shows why, back through the territory's history.
A gang offers a quiet job, and the letter shows why, back through the territory's history.
A claim grown into a town, its settlers talking as they go about their day.
A claim grown into a town, its settlers talking as they go about their day.
The front page tells how the claim made its name, and who made it.
The front page tells how the claim made its name, and who made it.
A settler shot through the body: each wound, and what it costs them.
A settler shot through the body: each wound, and what it costs them.
Morning fog over the river: you can't see a rider till they're on you.
Morning fog over the river: you can't see a rider till they're on you.
Early Access

Playable now, growing with its players

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Early Access on Steam

The colony, the history, the storyteller and the fights are all playable. During Early Access we keep adding to the frontier, shaped by what players tell us.

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Mouse, keyboard or controller

Play with mouse and keyboard, or from the sofa with a game controller.

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One purchase, yours to keep

No microtransactions, no game account and no always-online. Your saves live on your PC.

Coming to PC

Want to know when it's out?

Boomtown Saga is coming to Steam in Early Access, for Windows first. Drop us a line and we'll let you know when you can wishlist it.

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